Skip to main content

Creating the Seven Kingdoms. Part III: The Reach

In honor of the return of HBO's Game of Thrones to our screens this past summer, and as an apology for my extended hiatus, I am going to dive back into the complex visual world of Westeros once again. Previously in this series, I've focused on how the North (read here), the Westerlands (read here) and their respective cultures were represented and reinforced through the detailed Costume Design. And, today, I  am going to do the same by looking at how Michele Clapton, the Costume Designer for HBO's multi-awarded show, builds the culture of the Reach and the Tyrell family.


The Reach, just like the Westerlands, it's a region that we've barely physically seen on the show until very recently. And, because of it, most of what we know about it has been inferred through their visual style and the sporadic dialogue exposition. Which, in turn, speaks very highly of the incredible work done by the Costume Design Department when it came to projecting information regarding the Reach and its rich culture, about who they are and where they come from.

HIGHGARDEN AND THE REACH

The Tyrells are the Wardens of the South and Lords Paramount of the Reach, a region that extends as far as the Sunset Sea to the west and as far as the Blackwater Rush to the north, standing as the second largest Kingdom in Westeros. It also happens to be the most fertile region, blessed with vast blooming fields of crops that flow with grain, fruit, and wine, turning the Reach into the breadbasket region of Westeros.


This is possible thanks to the region's temperate climate (very close to what we understand as a Mediterranean climate, as described by the books) and the presence of the river Mander, which waters most of the region. In turn, it's that abundance of fertile terrain that allows the Reach to be one of the most heavily populated and rich regions, only second to the Westerlands with their Gold Mines.

And, even though that wealth and fertility are essential to their identity as a culture, it's the old traditions of Andal chivalry that truly define them. During the Andal invasion, prior to the Targaryen conquest, the Andals settled in vast numbers on the Reach, where their chivalric traditions and their religion, The Faith of the Seven, took strong roots. Because of that, the Reach stands as the cultural heart of the Andals in Westeros. As such, it has a fully developed culture of sophisticated manners and ancient traditions: of knights and ladies, of chivalrous acts and love poetry.

So, if Gold defines the Westerlands and Cold defines the North, what does defines the Reach? Easy enough, it's Culture. Their easily available food supplies and consequent steady flow of currency through commerce has allowed them to focus on keeping, nurturing and cherishing their Culture. And that is heavily reflected in their general style of life.

But things aren't quite so simple in their case; the strong focus on their ancient culture and their strategic economic power leads them to the conviction that they should stand higher in the Westerosi ranks of power, and so, Ambition also becomes a trademark of their family and the Reach's ruling class and what they stand for: Growing Strong.


Because of all that, in this case, the task of the Costume Design was even more tricky and had to walk a very thin line between spelling everything out and not being clear enough.

With that out of the way, let's start by looking at the most obvious information the costume needed to get out of the way: climate. As we mentioned in our breakdown of the Stark's Design, the climate is not only a defining aspect of each culture, but it's also a factor that is very easily integrated into costume. And so, the Reach's warm weather is quickly implied through various design choices. The most obvious of those, undoubtedly, is the lack of sleeves and backless gowns for the Reachwoman as well as the numerous cutouts in their costumes.


There are other reasons behind that design choice, but we'll get to them later. Let's keep our focus on climate for a bit longer. Because filling the costumes with cutouts and extensive skin exposure is not an option for the elderly and most men in a pseudo-medieval society. So, the designer chose to reinforce the idea of warm weather for those groups through her choice of fabrics.


Most of the Reachmen and Reachwoman are dressed in light, breezy materials, that don't stick to the body, and, therefore, allow a certain breathing room for the wearer: soft linens and breezy silks make most of their costumes. This also creates a certain weightlessness that is often associated with warmer climates.

Last but not least, their costumes generally present a rather warm and soft palette, which is made up of a wide array of soft teals, purples, pale greens and muted golds, more commonly found in warm climates than the ice-blue and browns of the North.

Which brings me to my next point; the Tyrells don't seem to use their house colors in their Costumes, completely avoiding wearing the vibrant green and bold gold of their sigil.


Why is this significant? Because they are the only Westerosi Great House to intentionally avoid wearing their house colors. And that, in itself, it's meant to be a political statement.

This leads us to one of the two defining aspects of the Reach and the Tyrell's: Ambition.

They willingly chose to wear softer colors in order to seem more gentle and, therefore, less overtly threatening. By not strolling around in bright, bold regal green and gold, like every other Westerosi House, they are actually making a statement: we are not interested in furthering our House. Which, in itself, is a great way of visualizing their subtle approach to power.

The only exception to this is found in Loras' sparring and battle outfits. This is actually the only instance in the first four seasons when a Tyrell is seen wearing bold green. But it's only logical, as in battle it's actually good for them to appear threatening.


If you are still not convinced of how intentional this choice was, notice that after Tywin's death when the Crown and the Lannisters become dependent on the Tyrell's financial and military support, they actually shift their visual style. They do not need to pretend to be uninterested in power, and so, their palette finally embraces their banner's proud Gold as Margaery, her ladies, and Lady Olenna cover themselves in gold colored gowns. Thus visualizing the political thread they pose with a much more aggressive and threatening palette.


This is a political strategy embedded into costume more than a cultural one, but it's worth exploring to understand the Tyrell character.

Politically speaking, they are presenting themselves as the political alternative to the Lannisters, and that is very cleverly reflected in their costumes not only through their choice of avoiding their house colors but also, and very cleverly, through their extensive use of symmetry. If the Lannisters favor stylish asymmetrical clothing, the Tyrells champion the exact opposite by dressing in perfectly symmetrical styles.


And to hammer home that contrast, notice how while Cersei's costumes are heavily layered and almost armor-like, shielding her, whilst Margaery's costumes, with the plunging necklines, large cutouts, and completely exposed arms create the exact opposite effect. Cersei hides behind her clothes, and Margaery instead chooses to expose herself.  A very nice and metaphorical way of showing to the people at King's Landing that she has nothing to hide.

This also allows her to expose large amounts of skin, which not only helps cement the idea that the Tyrells come from a warmer weather (as mentioned earlier) but also helps cement the idea that she uses her sexuality and femininity as a political tool in itself. Presenting herself as a young, delicate and alluring girl, she avoids being perceived as a player in the game, even though she very much is.
[Cersei's] armored corset is to show power, but then Margaery undermines her with the girlish, revealing simplicity of her new dresses. It's a dangerous game.                        -Michele Clapton, costume designer-
In turn, Lady Olenna also uses style and clothes to manipulate how the other players perceive her. She dresses like a frail old woman and creates an image of frailty that helps her avoid being seen as a political threat until the moment she wants to be noticed. There is, after all, an advantage in being underestimated.


It happens to be a great way to show the family's pragmatism and subtle ambition as well as their way of approaching power and how to get it. And it's all centered around a very simple rose/thorn dichotomy: look like an enticing flower and hide the thorns beneath it.

So, if the Lannisters use power dressing to reflect just how powerful they are, the Tyrell's do the exact opposite, preferring to highlight other traits through their image. More specifically, they want to highlight the idea of fertility and prosperity.

How do they do that? Through decoration. Mainly through embroidery. All their costumes are completely covered with embroidered motifs of flowers and nature, constantly highlighting the Tyrell's connection to the Kingdom's plentiful food.


Those motifs are also found in their jewelry and even their armor. And all of them are there to reinforce the idea they are the charitable family that is feeding the kingdom. The numerous flowers and nature-related decorations create a narrative where the Tyrells and, by extension, the Reach are nurturing, stable, harmonious and full of life. As opposed to the violent, war-focused, and vengeful Lannisters.


That idea can also be seen in their embrace of femininity through delicate gowns with full skirts and flowing materials. Like a mother that takes care of her children, the Tyrell will take care of the kingdom.

In the end, they are using all these elements to create an image that allows them to present themselves as a viable and even kinder political alternative, thus weaving politics into costume in an almost seamless way.

So, now, with that out of the way, let's focus on the other essential aspect of the Reach's culture that needed to be integrated into the Costume Design: chivalric traditions. So let's briefly define it: the notion of chivalry in Westeros is almost directly lifted from the real medieval notion of chivalry. It's a stiff code of conduct for knights that prioritizes honor, bravery and the protection of the weak. A code that over-romanticizes death on the battlefield and pushes forward the idea that knights should always be carrying out daring deeds of valor and courage. It is a fantasy that covers up the harsh realities of war.

Because of that, this particular understanding of knighthood had to be, unavoidably, reflected in the men's battle and tournament armors.


Because of the symbolic importance placed on the act of battle, their armors are made to reflect that. They aren't only worn to protect the knights wearing them, they are a statement themselves. 

The Reach's armors are lavishly decorated and heavily ornate with filigree decorations of nature-related patterns almost to the point of excess. They are not designed for comfort. They are meant to create the image of the perfect chivalrous knight.

Also, probably because of the close ties between the Andal chivalry and the real medieval tradition of chivalry, the Knights of the Reach wear armors that are heavily based on the Classic Western European style of the XV and XVI century.

This, in its turn, is also used to reinforce the pre-established contrast with the Lannisters, whose armors are highly reminiscent of Asian armors rather than European ones.

Last but not least, and also pertaining to battle wear, the considerable wealth of the Tyrells and the Reach isn't only reflected on their beautifully ornate armors, but also in the fact that they can equip their regular infantry with full plate armor, just like the Lannisters do, but something that no other family in Westeros can actually achieve.


A stark reminder that despite their subtle opposition of Lannister power, they are not so different when it comes to their political ambitions and financial power. They just happen to approach the topic from very different prisms.

GROWING STRONG

Growing Strong, the motto of House Tyrell, might sound like the weakest of the Great Houses when compared to the roaring Lannisters or the Baratheon fury. But there is hidden strength beneath the meekness of these words, just as there is determination and ambition beneath the apparent kindness of the Tyrell.

Their charitable and poised exterior is a well-crafted façade meant to avoid confrontation in favor of more productive moves. And that is perfectly reflected in the Costume Design by avoiding using their bold and aggressive house colors and an incredible attention to create a clear stylistic contrast with the very aggressive Lannisters.

All while still maintaining the essentials of the Reach's chivalric culture and their connection to nature and fertility. 

By representing both sides of their personality: culture and ambition, Clapton highlights the complexities of the family as well as their inherent duality in a highly creative and effective manner. Once more, it's world-building at its best.


---------------------------------------------------------------------------------------------------------------

To read Creating the Seven Kingdoms. Part IV, click here.

---------------------------------------------------------------------------------------------------------------

If you enjoyed this article and would like to support the blog, 
consider buying me a Coffee? 💛💛

If you want more content like this, subscribe! Or come say hi on FacebookTumblrTwitterInstagram and help us grow!

DISCLAIMER: I claim no credit for images featured on this site unless noted. Visual content is copyrighted to its respective owners, and inclusion here is under fair use for criticism, comment, and news reporting purposes. If you own the rights to content here and wish it removed, please contact me.

Comments

Post a Comment

Popular posts from this blog

Burning Question: What's wrong with Belle's gown?

Since the first promotional pictures of Disney's new Live-Action remake of Beauty and the Beast hit the internet, there has been a lot of discussion around Belle's iconic ball gown. And, even months after its release in cinemas, there still continues to be a lot of buzz around it. Why? Mainly, because a lot of people feel that it is just doesn't look that good. The thing is, Belle's animated yellow ball gown is, at this point, an iconic staple of animated cinema. Everybody knows it and everybody loves it. And, as a result, everybody can see the new one and say "this is not the costume I know". Therefore, everyone can compare it down to the smallest detail and see that it just doesn't quite look right. Today, my goal will be to try and dissect the design in order to answer the burning question everyone has been asking themselves: what's so wrong with the "new" dress? Or, to put it bluntly, why is it so incredibly underwhelming?

A look into Star Wars: Padme's Dresses. Annex B

Love her or hate her, Padme and her costumes can never be far from our minds. They are too iconic, and probably one of the few memorable aspects of the prequels, so it's really fun to talk about them. And so, I've decided to continue what I started and focus on the costumes I left behind from Episode II . So let's dive back into it! A BRIEF REMINDER What are the Annexes? Well, the Annexes focus on all the costumes that were "left behind" in my selection of Padme Costumes for the A look into Star Wars: Padme's Dresses series. Here, I point out influences, likes, and dislikes, and anything that might feel relevant whilst digging into the gigantic wardrobe of this Galactic Queen. With this out of the way, let's go! ANNEX B: THE ATTACK OF THE CLONES Episode II: The Attack of the Clones brings the character and her designs to a completely different level; she is not a queen anymore, which unfortunately means that she no longer has amazingly weird an

Disney's Cinderella(s) and the evolution of the "princess" aesthetics

Every girl, at some point in life, has wanted to be a princess. It has become undeniable that the concept of the "princess" is, for better or worst, inseparable from girlhood. We live in a "princesses" obsessed era, and we have for a long time now. And a lot has been said about it, with loud people yelling over the internet about the positive and negative aspects of it. So it was about time for me to join the yelling contest, I guess. If I'm going to talk about princesses, the logical place to go is to the Global Mogul Conglomerate that has led the trend and, in many ways, defined it: Disney. They have, undeniably, redefined the fairytale and have turned the term "princess" into a best selling Licensed Entertainment Character Merchandise. The thing is, even though princesses have been part of the fairy tale canon for a very long time, they didn't become the central figure until Walt Disney placed them there. In the tales that the G

Historic Accuracy in Costume Design: The 16th century

I've never been a purist with historical accuracy as long as the changes made have real reasoning behind (generally a narrative or symbolic one). I will always think that La reine Margot (1994) costume design is one of the most gorgeous and smart designs ever, even if said designs' main premise is to purposely bend the period in regards to costume. But there are certain things that bother me in regards to historical accuracy in costume which I realized when I found myself constantly irritated while watching The other Boleyn Girl (2008). This led me to post a question: when is it right to bend history? why is it interesting sometimes? whilst other times it's simply horrendous? To me, when these changes are made for the narrative's sake, I'm usually on board (like the 2012's "Anna Karenina" designs, which mixed the 1870's fashion with 1950's fashion in order to enhance the sense of theatricality and falsehood in Imperial Russia). But wh

Why Oh Why? Peaky Blinders and the mystery of Grace's Crappy Hair

There are many unanswered questions out there. Many, many mysteries that will never be unraveled. But amongst those, the one that keeps me up at night is why was Grace's hair so crappy during the first season of Peaky Blinders ? Don't get me wrong, I absolutely love Peaky Blinders . I'm human, believe it or not. I've watched all its five seasons (twice) and I'm impatiently waiting for its sixth season with bated breath. And I can vouch for it: it's a quality show. Good storytelling, good acting, great photography... and for the most part, great character design both in costume design and hair and makeup. That's why I'm still baffled by the decision of having Grace's character sporting what amounts to limp California Beach Waves for the whole of the first season.  Because, while it is true that the first season had a considerably lower budget than its following installments, a shitty approach to historical accuracy wasn't the general tone for the

Cleopatra or the Most Undeserved Oscar Win ever

There is a reason why I usually do not review movies from the "golden age" of Hollywood (which means any movie prior to the 1970s), and that is because back then they cared even less about historical accuracy in costuming than nowadays, which is saying a lot. Because of this, most of the "historical" movies generally ignored the period and just did whatever was fashionable at the time with a spice of the supposed period. This is something that usually makes me laugh, rather than angry, because it results in very funny outfits (peplums particularly created a lot of funny imaginary). And Cleopatra , 1963's epic about the Egyptian queen, was for most of my childhood one of those movies. I knew the costumes were not accurate, but they fascinated me anyways in their ridiculousness. That is until I heard that the movie had won an Academy Award for Best Achievement in Costume Design, the same year that " Il Gattopardo  was nominated for Best Costume Design. A

Crimson Peak: Dressing Edith Cushing. The Butterfly

"Beautiful things are fragile" - Lucille Sharpe - Opposite Lucille stands our main character in the movie: Edith Cushing, a young and naive American with ambitions to become a writer. She meets and falls in love with a handsome and charming, but impoverished, English baronet: Sir Thomas Sharpe. They eventually marry and return to England, to the Sharpe's dilapidated mansion: Allerdale Hall. There they live with Thomas's sister: Lucille. The deadly apparitions that haunt the house will force Edith to slowly uncover the buried secrets of Crimson Peak. And so, Edith is to become a fragile butterfly caught in a moth's trap. PART II: THE BUTTERFLY Edith has considerably more frocks and gowns than Lucille does. It's only logical. Edith is our protagonist and, as such, has a bigger emotional arc throughout the movie, and she undergoes bigger changes. These are, in part, expressed through the costumes she wears and how these change throughout the mo

The FollowUP: Disney's Jasmine and the evolution of the "princess" aesthetics

Previously in this blog, I talked about how the aesthetics of the Disney Princess Brand have changed through the different iterations of Cinderella (read here ). Since then, Disney hasn't stopped rehashing and remaking its old animated classics. On the contrary, it has doubled down on this business model and its remakes have become more common, more widespread, and more successful. Since the 2015 remake of Cinderella , Disney has remade The Jungle Book (April 2016), Beauty and the Beast (March 2017), Dumbo (March 2019), Aladdin (May 2019), The Lion King (July 2019), Lady and the Tramp (November 2019), Mulan (scheduled for release July 2020) and Cruella (scheduled for release May 2021). Remakes for Snow White and the Seven Dwarfs , Pinocchio , The Little Mermaid , The Hunchback of Notre Dame, and Bambi are in development. Clearly, the live-action remake has become a staple of the brand and it cannot be ignored. Unfortunately. Seeing that this industry trend will not go any

Moulin Rouge and the art of Kitsch

The spring of 2001 saw the release of Moulin Rouge! unexpectedly shake the movie industry and the box office simultaneously. Despite the many awards, including 8 nominations at the Academy Awards, and the impressive box office numbers, the movie quickly became very polarizing for audiences. Love and hate seemed to be the only two possible reactions to the movie itself. But that should not come as a surprise. The film was directed by Baz Luhrman, who has consistently been, throughout his career, one of the most polarizing filmmakers of his generation. I still have to meet anyone who simply doesn't mind his movies (which include Romeo+Juliet , Australia and The Great Gatsby ); it's either absolute love or absolute loathing. There is no middle ground with him. And that's mainly because he himself doesn't compromise when it comes to his style, which is so characteristic at this point (fast and frantic editing, vivid use of flashy colors and sparkle and stories a

A look into Star Wars: Padme's Dresses. Annex C

It's been a while, but I always come back to her in the end. Padmé Amidala, from the Star Wars Prequels, is a Style Icon and my personal standout from the mess that Episode I to III ended up being. Because of it, I've decided it was time to finish what I started so long ago and finally address Episode III . It took me long enough.  So let's dive back into it for one last chance to love, hate, snark and bark at the astonishing monstrosity that is Padmé's Wardrobe! A BRIEF REMINDER What are the Annexes? Well, the Annexes focus on all the costumes that were "left behind" in my selection of Padme Costumes for the A look into Star Wars: Padme's Dresses series. Here, I point out influences, likes, and dislikes, and anything that might feel relevant whilst digging into the gigantic wardrobe of this Galactic Queen. With this out of the way, let's go! ANNEX C: REVENGE OF THE SITH Episode III: Revenge of the Sith brings the prequel trilogy to a close and, ve