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Showing posts with the label cersei

Creating the Seven Kingdoms. Part IV: The Capital

Having already focused on three of the major players of the Seven Kingdoms (the Starks in the North , the Lannisters in the West and the Tyrells in the Reach ) I am going to change the focus a bit and instead of focusing on a family or a region, I am going to focus on a city and how costume design can help visualize and even explain its intricate inner workings. The Seven Kingdoms, as Martin created them, have a long and sprawling history behind them that has helped to form the traditions and culture of each of these kingdoms, shaping them into what we know. And, as I've established in previous articles, the most important task that the Costume Design faced was being able to create the sense that these cultures not only truly existed, but that they had existed for a long time. So, how do you design for a city that has no history? Without further introduction, let's turn our attention to Westeros' prosper and rich capital and see how the political game can s...

Creating the Seven Kingdoms. Part II: The Westerlands

Last time I dove into the complex and intricate world of Game of Thrones,  I focused on how the North, and its culture, was represented and reinforced through the Costume Design (read here ). Today, I am going to continue this series on world-building by looking at how Michele Clapton, the Costume Designer for HBO's multi-awarded show, builds the culture of a kingdom we haven't even seen yet: the Westerlands. Indeed, if last time I focused on the most beloved family of all Westeros, it's only fair I continue this by focusing on the most hated: the Lannisters. Originally, I wasn't going to focus on the Westerlands, because we've never been there on the show or in the books. But then I started thinking and realized that you can create a look that reflects the culture of a place, even when you don't get to see the place. In that case, the look of its inhabitants (which is what you, the audience, will see) needs to speak on its own. And that's exactly w...